code
Documentation on the code packet sent by the client to the server.
Last updated
Documentation on the code packet sent by the client to the server.
Last updated
This packet is sent by the client whenever the player tries to send a message with a leading /
. Below are tables for both available commands, and old, removed commands.
Note: The following command tables don't include any item codes, though you can find a list on the fan-made wiki .
ticket
string
The incoming client's PlayFab account ID.
pop
Shows a pop-up box in the middle of the player's screen near the top with how many critters are online.
freeitem
Grants the player the latest free item, if one is available.
tbt
Grants the player the latest Throwback Thursday (TBT) item, if one is available.
darkmode
Grants the player the latest dark mode item, if one is available, and enables dark mode on the game page.
gear
list
item IDs
Replaces the player's gear with the specified item IDs, if the player owns them.
balloons
Toggles the visibility of "balloons" (chat messages and emotes).
nicknames
Toggles the visibility of nicknames of players.
join
string
room ID
Attempts to join the specified room ID.
emote
string
emote ID
Sends the specified emote ID.
treasure
navmesh
Toggles the visibility of the current room's navigation mesh (the invisible image that defines where the player can walk).
zoom
number
magnification amount
Magnifies the game canvas by a certain amount.
inventory
Opens the player's inventory GUI.
ignore
string
nickname
Ignores a certain player - which is the equivalent to blocking them and hides them in every part of the game.
news
Displays an alert with the latest in-game news.
now
Displays an alert with the server's local time.
beep
Displays an pop-up, same as when being granted an item, telling the player they are connected to the server.
game
Opens a WebGL player on the left side of the screen and runs a preview of the card game test.
shop
Opens the shop pane on the right side of the screen.
Toggles the visibility of the current room's "treasure" (the invisible image that defines all colliders).