moveTo

Documentation on the moveTo packet sent by the client to the server.

Description

This packet is sent by the client whenever the player clicks somewhere within the navigation mesh of a Room. The packet specifies the X and Y of the new location, and then the server propagates that to all the other players in the room. The direction is not included in the packet, because it is calculated by the server.

Parameters

Key
Type
Description

x

number

The X coordinate of the target position.

y

number

The Y coordinate of the target position.

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